Crushing Fist Update
So first off thanks to everyone involved with National Game Design Month for the encouragement and support helping make the legend of Crushing fist happen. It was a great fun working on the project over the month of November and I hope you all had fun too.
I was overly ambitious as to what was possible in a month, mechanics got rushed, polish was somewhat bare bones and there were some quality of life features that I passed over to complete the project. It is what it is.
However having taken a bit of time off, I decided to get this project into the shape to be as enjoyable as it can be. The main area I will be working on is the combat system overall, main aim is to make the game a challenging but rewarding experience.
UI - Options menu with options. - pause menu - move lists - improvements to the Ending
Mechanical improvements - AI improved they have some respect. Attack Damage varies with specials doing more damage - getting up off the ground is not automatic , its now done with the Punch and Kick keys.
Future updates
Parrying
Throws
Low Kicks
Improved Audio
Have fun.
Files
Get The Legend of Crushing Fist
The Legend of Crushing Fist
Status | Prototype |
Author | TheStug |
Genre | Fighting |
Tags | Beat 'em up, Kung Fu |